Top Gun for the Nintendo Entertainment System console.
The player assumes the role of Maverick in an F-14 Tomcat as he is summoned for a new operation, divided into three missions. Though not explicitly stated, there is a strong implication that the "enemy" featured in the game is the Soviet Union. Boss characters featured in the game are all highly advanced Soviet prototypes from the time. The first mission is to destroy the enemy's Tupolev Tu-160 Blackjack. The second mission (which includes an obstacle course through a forest in which the player must avoid crashing into trees) is to destroy an advanced version of a Mil Mi-24 Hind helicopter. The third (and final) mission (which has two obstacle courses of avoiding lightning bolts and laser beams) is to destroy an enemy "star wars space shuttle".
Aside from the mission mode, the player can also select a one-on-one dogfight mode against seven aces or another player. The 'enemy aces' have stereotypical Russian-styled names such as "Gorky", "Demitri" and even "Stalin", further implying the fact that they were pilots of the Soviet Air Force.
In this game, the primary weapon of the player's F-14 is its auto-cannon with unlimited ammo; one of three types of missile payloads, named after their real-life counterparts (AIM-9 Sidewinder, AIM-7 Sparrow and AIM-54 Phoenix) can be attached. In the first game, all missiles carried by F-14 are fictional models. In this game, "better" missiles like AIM-54s simply have a larger effective lock-on area, while in reality AA missiles are distinguished by differences in guidance method and maximum effective range. In addition, missiles can be used to lock on and destroy ground targets in-game, while in reality those models are dedicated air-to-air missiles with no air to ground capability.
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