The game has a feature that was unusual in side-scrolling platform games at the time, largely to the NES itself. Unlike Sunsoft's Batman for the Mega Drive/Genesis, Batman has the ability to wall jump, which is reminiscent of Ryu Hayabusa's wall scaling in Ninja Gaiden. He is also able to use three projectile weapons: the batarang, dirk, and bat speargun, which are powered by pellet cartridges. A number of DC Comics villains appear as enemies in the game including Deadshot, KGBeast, Maxie Zeus, Heat Wave, Shakedown, and Nightslayer. The bosses in the game are Killer Moth, a device known as the Machine Intelligence System, the Electrocutioner, a machine known as the Dual-Container Alarm, Firebug, and the Joker.
While Batman and Batman: The Caped Crusader were not based on a movie, this game was. The prototype version of the game had some significant differences, such as a 1UP icon and entirely different cut-scenes. The game's last boss was Firebug and there was no Joker boss. Instead, Batman defeats the Joker in the ending cut-scene. The art and dialogue were changed from the prototype to the final version to better reflect the look and events from the movie.
Grade A = Mint New condition
Grade B = Fantastic condition
Grade C = Good condition
Grade D = Poor